2021-2022 Innovation of the Year Award Winner: Humber College Institute of Technology and Advanced Learning

In-Engine Virtual Production: A Collaboration Between Game and Film

Made in Engine was a curriculum collaboration between the Film and Multi-platform Storytelling and the Game Programming programs that resulted in films produced entirely virtually, using Unreal Engine at Humber College Institute of Technology and Advanced Learning. In one semester, the film students wrote the scripts and created storyboards and shot lists, and the game students imported and prepared environments using UE Marketplace assets. Virtually, they filmed the films shot by shot, and then picture edited the films. Music and a sound design and mix followed, and the final films were completed. This project is an example of an approach to the Virtual Production pipeline that does not require a studio. Further, it allowed students in different programs and different clusters of Media and Creative Arts faculty to collaborate and learn each other’s technical and creative languages to better communicate if they transition into the industry in this burgeoning field.

Innovators

  • Matthew Mazza, Professor, Media and Creative Arts
  • Umer Noor, Professor, Media Studies and Information Technology
  • Eva Ziemsen, Professor, Media and Creative Arts
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